extern crate rand; extern crate sdl2; use std::env; mod cartridge; mod display; mod fontset; mod input; mod processor; use crate::cartridge::Cartridge; use crate::processor::Processor; const MEMORY_SIZE: usize = 4096; const GAME_ENTRY: usize = 0x200; // most games load into 0x200 const SCREEN_WIDTH: usize = 64; const SCREEN_HEIGHT: usize = 32; const SCREEN_SCALE: usize = 20; fn main() { let game_file = env::args().nth(1); match game_file { Some(_) => println!("Found a cartridge file! Trying to load..."), None => { println!("No cartridge file found! Exiting!"); return; } }; let mut processor = Processor::new(); // load cartridge file let cartridge = Cartridge::new(&game_file.unwrap()); processor.start(&cartridge.rom); }