# Opacity
opacity-rule = [
    "90:class_g = 'XTerm' && !focused",
    "95:class_g = 'XTerm' && focused",
];
inactive-opacity = 1.0;
active-opacity = 1.0;

# Blur - currently not working
blur-background = true;
blur-method = "kawase";
blur-strength = 4;
blur-background-fixed = true;

# Other
vsync = true;
backend = "glx";
