# Opacity opacity-rule = [ ]; shadow = true; shadow-radius = 12; shadow-opacity = 0.4; shadow-offset-x = 4; shadow-offset-y = 4; shadow-red = 0 shadow-green = 0 shadow-blue = 0 shadow-exclude = [ "class_g *?= 'dmenu'", "class_g *?= 'polybar'", "class_g *?= 'i3-frame'", ] #backend = "glx"; #blur: { # method: "dual_kawase"; # strength = 4; # background = false; #}