# Opacity opacity-rule = [ "90:class_g *?= 'XTerm'", "90:class_g *?= 'jetbrains-idea'", "90:class_g *?= 'code-oss'", ]; backend = "glx"; blur: { method: "dual_kawase"; strength = 5; } #inactive-dim = 0.10; #inactive-opacity = 0.9; shadow = true; shadow-radius = 12; shadow-opacity = 0.4; shadow-offset-x = 4; shadow-offset-y = 4; shadow-red = 0 shadow-green = 0 shadow-blue = 0 shadow-exclude = [ "class_g *?= 'dmenu'", ] # Fading #fading = true; #fade-in-step = 0.10; #fade-out-step = 0.10; #fade-exclude = [ ]; #detect-rounded-corners = true; #corner-radius = 0.0; #rounded-corners-exclude= [ # "class_g = 'i3-frame'", # "class_g = 'dmenu'" #]; #