Fix dwm for laptop

This commit is contained in:
Marco Thomas
2021-07-05 19:53:59 +02:00
parent 5be1ad5496
commit 0f78a2b1ee

View File

@@ -41,7 +41,7 @@ static const Rule rules[] = {
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating isterminal noswallow monitor */
{ "Nightly", NULL, NULL, 1 << 2, 0, 0, 0, -1 },
{ "Firefox", NULL, NULL, 1 << 2, 0, 0, 0, -1 },
{ "Alacritty",NULL, NULL, 0, 0, 1, 0, -1 },
{ "discord", NULL, NULL, 1 << 3, 0, 0, 0, -1 },
{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 }, /* xev */
@@ -72,8 +72,8 @@ static const Layout layouts[] = {
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *browser[] = { "firefox-nightly", NULL };
static const char *discord[] = { "discord", NULL };
static const char *browser[] = { "firefox", NULL };
static const char *discord[] = { "Discord", NULL };
static const char *dmenucmd[] = { "dmenu_run", NULL };
static const char *emacs_d[] = { "emacsclient", "-c", NULL };
static const char *files[] = { "thunar", NULL };
@@ -89,6 +89,9 @@ static const char *vol_up[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@",
static const char *vol_down[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "-2%", NULL };
static const char *vol_mute[] = { "pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL };
static const char *bright_up[] = { "light", "-A", "5", NULL};
static const char *bright_dn[] = { "light", "-U", "5", NULL};
static const char *play_tggl[] = { "playerctl", "play-pause", NULL };
static const char *play_next[] = { "playerctl", "next", NULL };
static const char *play_prev[] = { "playerctl", "previous", NULL };
@@ -119,6 +122,10 @@ static Key keys[] = {
{ 0, XF86XK_AudioNext, spawn, {.v = play_next } },
{ 0, XF86XK_AudioPrev, spawn, {.v = play_prev } },
// laptop display brightness
{ 0, XF86XK_MonBrightnessUp, spawn, {.v = bright_up } },
{ 0, XF86XK_MonBrightnessDown, spawn, {.v = bright_dn } },
// window layout and control
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} }, // toggle float
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, // tiling