picom: use glx backend for more consistent effects

This commit is contained in:
Marco Thomas committed 2023-02-21 23:34:29 +01:00
1 parent 907d2428e3
commit d80d4827d6
1 file changed
+1
+1
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@@ -1,5 +1,6 @@
shadow = true;
corner-radius = 12;
backend = "glx";
rounded-corners-exclude = [
"class_g = 'dmenu'",