picom: use glx backend for more consistent effects

This commit is contained in:
Marco Thomas
2023-02-21 23:34:29 +01:00
parent 907d2428e3
commit d80d4827d6

View File

@@ -1,5 +1,6 @@
shadow = true;
corner-radius = 12;
backend = "glx";
rounded-corners-exclude = [
"class_g = 'dmenu'",